Painting

You build a map by painting hexes. The toolbar along the bottom holds the tools. Each one also has a single-letter shortcut.

Brushes

The Brush paints the current source (a color or a tile) onto the map. It has three shapes:

  • Single (B): one hex at a time.
  • Flower (W): a hex and its six neighbors at once.
  • Fill (F): floods a connected region of matching hexes.

Click and drag to paint a continuous stroke. Each stroke is a single undo step.

What You Paint With

The right rail is where you choose the source:

  • Colors: a flat color from the palette in the Colors tab.
  • Tiles: click a tile in the Tilesets tab to paint with art. See Tilesets for adding your own.

Tile painting has two modes, toggled in the Tilesets tab:

  • Single: paints the one tile you picked.
  • Random: paints a random tile from the folder you're currently browsing. This is how you get natural variation, for example scattering different forest tiles across a wooded area instead of stamping the same one. Because it draws from the current folder, how your tiles are organized into subfolders matters. See Tilesets & your art for how to organize them.

The Eraser

The Eraser (E) removes hexes. It clears from the active layer only, the one selected in the layer panel, so erasing on one layer leaves the layers below it untouched. See Layers.

Painting the "empty" color also erases. The dedicated Eraser tool is the direct way.

Transforming Tiles

Two tools change tiles already on the map:

  • Flip (H): mirrors a tile horizontally.
  • Rotate (R): rotates a tile 60°. Shift-click to rotate the other way (−60°).

You can also rotate while painting with a right-click, if you turn that on in Settings under Behavior.

Undo and Redo

  • Undo: Cmd/Ctrl + Z, one paint stroke at a time.
  • Redo: Cmd/Ctrl + Shift + Z.

Getting Back to the Brush

Press Esc from any tool to return to the Brush. The active tool is always shown in the toolbar, so you can see which mode you're in.